The Random Color procedural texture always returned the same color if the object ID color saturation was 255. The RLM could not be installed on MacOS Catalina. Launching a render with CPU, stopping, changing to GPU and restarting produced an error when starting the voxelization. The bump map and the normal map were being affected by geometry’s transformations in some situations.Ĭrash computing denoised image in intermediate steps during render. Upgraded Xrite SDK to 1.7.1 so it gives better support for the latest materials. You can access them from the Tools menu from Maxwell Render.Īsset Reference extension object: assimp library upgraded to 5.0.0 so it gives better support for all the file formats. New Benchwell tools for CPU and GPU benchmarking with online live charts.
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